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Game Dev Math Ultimate guide to polishing your game!

16 Apr 2022, 15:36
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Game Dev Math Ultimate guide to polishing your game!
Published 04/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 32 lectures (2h 22m) | Size: 1.1 GB


Learn the fundamental game development math skills and apply them to exciting game development problems
What you'll learn
Learn core math skills needed for games
Learn how to apply your math skills to achieve different effects in games
Make better looking and feeling games
Apply math to polish games
Coordinate spaces
Vector math
2D graphics effects like Screen Shake, and animations
Trigonometry and how it relates to vectors
Requirements
C++ programming experience
High school math is an asset but not necessary
Internet access to download the source code
Description
Video games need math to work - there's no getting around it. 2D and 3D graphics, AI, sound, animations, physics are all applications of math and knowing how the core principles of math work is required in order to have a good grasp on all of them.
We're going to learn core math concepts used in game development. Unlike other courses that teach math, we're going to apply the math we learn by programming challenging exercises to achieve interesting effects in 2D graphics and animation that give real polish to our game - Asteroids. These techniques are fundamental and can be used for a variety of applications through all of game development.
This isn't a typical a boring math class where I write equations on the board. Pretty much all of the math lectures and applications use fun animations that give you a good VISUAL intuition behind the math. This is more important than just memorizing formulas like you did in high school. I show you why a math concept is important, the intuition behind it through fun animations, the applications of the concepts in a real game you'll have the source code to, THEN you'll use those concepts to make the game even better by applying your knowledge to make fun 2D graphic effects.
In the course you'll learn
Sine and Cosine
Radians
Linear Interpolation
Vectors
Rays
How to apply your math knowledge
Lots more!
By the end of the course, you'll have a better understanding of how to apply math in video games and the intuition behind core math concepts in games. You'll even have enough math knowledge to figure out how to cut an asteroid in half!
Who this course is for
Game developers who want to learn the application of math in games
Game developers interested in making better, more polished games
Those interested in learning math in a more fun visual way
Homepage
https://www.udemy.com/course/game-dev-math-ultimate-guide-to-polishing-your-game/


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